SCStoreCutRuns in your browser
Net revenue & break-even planner

See what your launch actually keeps.

Turn list price and sales into a transparent payout waterfall. Compare major game and app storefronts, change every assumption, and export the math.

No accountNo uploadEditable assumptionsSource-dated presets
01

Set the launch

Checked Aug 2026Starting share. Higher revenue tiers are not applied automatically.Steamworks finance docs
02

Read the cut

Above break-even
Estimated profit after entered costs$9,77813.3% of collected buyer payments
Gross receipts$79,960.00
Refunds$6,396.80
Tax inside price$9,595.20
Store cut$19,190.40
Payment processing$0.00
Developer proceeds$44,777.60
Marketing + fixed costs$35,000.00
Break-even units3,909
Net contribution / unit$8.96
03

Compare the same launch

One sales scenario, each preset’s current default fee. This compares unit economics only—not audience size, discoverability, payout eligibility, or tax status.

StorefrontStore cutProceedsProfit
How it works

Useful math, visible assumptions.

1

Start with your inputs

Price, unit volume, discount, refunds, taxes and your real launch costs.

2

Follow every deduction

StoreCut shows the complete waterfall instead of hiding everything inside one net number.

3

Replace presets with truth

Your signed agreement and payout statement always override a public preset.

Collected − included tax − store cut − processing − launch costs = estimated profit

Before you use the number

Is this a sales forecast?

No. StoreCut does not predict units, audience demand or conversion. It calculates the scenario you enter.

Why can actual payouts differ?

Regional prices, withholding, refunds, chargebacks, currency conversion, payout timing and contractual tiers can change the result.

Does StoreCut keep my numbers?

No. This version runs in your browser and has no account, upload or scenario database.